HomeSyndicatesResultsNewsFAQGet HelpUseful LinksContact
User name :
Password :

Latest results
Lotto [Wed 27/08/14]
Euromillions[Fri 29/08/14]
2 9 26 32 38    3 6  

Help Center - Introduction to £
1. Basic Concepts
We all know what a game is. Presently, the National Lottery has 6 such games that are ticket based: Lotto, EuroMillions, Daily Play, Lotto HotPicks, Lotto Extra and Thunderball.

Of these, the most popular is the traditional Lotto.

Lotto Extra is identical in all respects but one to Lotto; the only difference is that Lotto Extra is a jackpot only game: to win, you must match all the balls.

The other games have significantly different rules, and their presentation is beyond the scope of this manual.

In all cases, playing a game means picking one (or more) set(s) of numbers (one such set is called a line), and checking them against the results of the (usually) next lottery draw for that game. Depending on the number of correctly guessed (“matched”) numbers, you may or may not win; every game has its particular rules.

The person who plays one (or more) such game(s) is the player – that’s you. And, because the chance of winning is in direct proportion to the number of lines played, players eventually come together to form lottery syndicates (in short: “syndicates”), agreeing that their lines be played in common, while also sharing any occurring winnings (equally or not). This way, they increase their chance of winning, at the expense of gaining (each) lower amounts. It is a fair trade.

Given a syndicate, there is always be a member (the syndicate manager) who takes care of all (or most of) the activity of the syndicate: he’s the one who gathers the money required for buying lines (the contributions), buys the tickets with every member’s lines, checks for any matches, collects (from the National Lottery) and distributes (to the syndicate members) the eventual winnings. This is indeed a hard job, yet it is usually thankless.
2. Our approach
A game is a game of the lottery that a syndicate plays (takes part in). The most common (and most played) example is Lotto.
A draw is a draw of the lottery that a syndicate plays (takes part in). Considering that Lotto and Lotto Extra draws take place on Wednesdays and Saturdays, a draw may refer, for example, to the Lotto lottery draw on Wednesday – but only if the considered syndicate plays it.

For a syndicate, a line is any combination of 6 Lotto numbers (Lotto Extra numbers are no different) that a syndicate may choose to play on specific draws. This refers to lines chosen by members that are to be played on every draw (hereafter called: member lines or regular lines), as well as to lines chosen to be played on specific draws (for example, only if there is a rollover – or if the syndicate savings account holds over a specific amount); these are called one-off lines, as they are not played on a regular basis, but rather now and then.

The common policy regarding member lines is that, once set, they should not be changed. Any change of the lines would only make the manager’s life harder, while not improving the chances of winning in any way.
Because in some (rare) cases changing a line might be appropriate, an option to change already-set lines is provided. An example of a case where a line change should be considered appropriate is: if a member should have chosen a line that is extremely popular among players, and therefore, if matched, would yield very low winnings; a good example would be the line [1 2 3 4 5 6], which is extremely popular because of being simple, while at the same time having just the same chance of being matched as any other line).

One-off lines, on the other hand, are to be added and removed at will. It is beyond the scope of this manual to detail how and when these lines should be chosen, and by which rules. Our suggestion is that the syndicate manager should be allowed to manage them at will (if the syndicate uses a wheeling system – which is strongly recommended – this is the thing to do); if this is not considered appropriate, then the syndicate agreement should contain (under the “Special arrangements” section) a coherent set of rules concerning the playing and choosing of one-off lines.

A round is a number of draws that are to be regarded as a whole; that means that tickets be bought (and, of course, lines be selected) for that specific period of time which covers the selected number of draws.

Accounts are mere symbols for sums of money, with a specific purpose and having a specific way of using them.

£ accounts are of two kinds:
  • syndicate accounts, and
  • member accounts.
A syndicate account is an account that is specific to the syndicate. For example, the winnings that a manager collects are of such nature: they should be considered in themselves before any sharing between members occurs.

A member account is an account that is specific to a certain member of the syndicate, and therefore is not related in any way with any accounts of other members. A good example would be the collections account of a certain member: if the amount in that respective account holds does not cover the expenses for buying the lines for the next draw(s), it is irrelevant if the collections account of another member could cover the first member’s deficit.
2.1. Syndicate accounts
A syndicate has three such accounts:
  • the syndicate collections account, which holds all money collected from members with the purpose of buying tickets for them (these collections are hereafter called regular collections);
  • the syndicate winnings account, which holds all money the syndicate won by matching lottery results, considering all the played lines; this account is to be regarded as a temporary account, as the money it holds are to be distributed to members’ accounts as soon as possible;
  • the syndicate savings account (in short: savings account; sometimes referred to as the “syndicate kitty”) holds money aimed at two main goals:
    • buying additional lines, if deemed appropriate (for example, in the case of a rollover);
    • covering special spending of interest to the entire syndicate, such as arranging meetings.
2.2. Member accounts
A member of any syndicate has two such accounts:
  • the member collections account (in short: collections account; its contents may also be referred to as the member’s balance), which holds all money collected from the member through regular collections;

    The amount in the collections account may be shown divided into collections for the next round (might appear as collections for the next ? draws) and advance payments, if appropriate to the context (for example, where of the greatest importance is not the amount in the collections account, but rather whether that account covers the expenses of the next round or not);
  • the member winnings account (in short: winnings account), which holds the member’s share of the syndicate winnings; from the moment the winnings are distributed to the members, until the actual money are handed to the member.
3. Limitation of our system
£ aims to offer the best possible solution for a syndicate manager. However, presently there are several limitation to the functionality provided, as follows:

- concerning games: of the 6 lottery games, only 2 are implemented: Lotto and Lotto Extra; this is because the need to balance the complexity of the site with the needs of syndicate managers; it was estimated that this approach be the best possible;
  • concerning lines:
    • every member of a syndicate play the same number of lines as everyone else in the syndicate;
    • if the syndicate chooses to play both Lotto and Lotto Extra draws, the number of Lotto lines is equal to the number of Lotto Extra lines;
  • concerning accounts: under no circumstances is it possible that the amount of money an account holds be negative; the site has a complete money management system, and therefore provides all required financial operations one might require in order to avoid the named circumstance; actually, this is to be regarded as a feature instead of a limitation.
Help Sections
About £
Basic concepts
Our approach
Limitations of our system
Being a Syndicate Manager
Managing the syndicate
Managing members
Managing money
Managing lines
The syndicate agreement
Manager's Zone
Syndicate overview
Members management
Money management
Syndicate agreement
Members management
Current Lines
Syndicate Configuration
Home | Syndicates |  Results | News | FAQ | Get Help | Links | Contact | Charity Organizations | Sitemap | Terms of Use | Privacy Statement